(Nov 20, 2003)
Object aficionados worldwide are concerned that the procedural bowling solution presented last time is just not robust enough. They want to see how we would make it score the frames incrementally. Frankly I haven't the slightest idea.
(Nov 18, 2003)
Here's the Bowling Game again. This time I'll take a simpler approach, along the lines I usually follow when I do a Test-Driven Development demonstration. The result is strikingly simpler than the preceding 'object-oriented' solution. What does this tell us about TDD and how to use it?
(Nov 17, 2003)
TDD on the Bowling Game (article lost and now found again)