Category: codea-craft
(Nov 28, 2021)
I have a mad scheme for making an object move using applyForce and momentum. (Arrgh, results suggest that we need to file a bug report.)
[ Codea, codea-craft ]
(Nov 27, 2021)
An experiment by Dave1707 inspires Ron to figure out what's really going on with applyForce. Will he succeed? The answer may not surprise you.
[ Codea, codea-craft ]
(Nov 26, 2021)
Ooo, an accidental play on words. We're going to change our cube's direction, but also the direction of these articles.
[ Codea, codea-craft ]
(Nov 24, 2021)
We've learned how to move things using code. It turns out that Codea can handle moving them for us, for fun and profit.
[ Codea, codea-craft ]
(Nov 23, 2021)
I think we need to learn about Craft physics so that we can tutorialize something about it. This turns out to be a bit of fun.
[ Codea, codea-craft ]
(Nov 21, 2021)
Here's how you really do that. An improved design for our entities.
[ Codea, codea-craft ]
(Nov 19, 2021)
In this tutorial, we'll make our cube move around the 3D volume a bit, then improve how it looks. And we'll improve how we look at it.
[ Codea, codea-craft ]
(Nov 18, 2021)
Converging on a plan, I decide to do a series of tutorials. Herein, an explanation of what I mean and intend, and the first one.
[ Codea, codea-craft ]
(Nov 16, 2021)
I'm setting out to learn, again, about Codea's 'Craft' capability, its 3D voxel-based facilities. Today, I'll talk about my reasons, ambitions, and look at some code.
[ Codea, codea-craft ]