(Jun 5, 2021)
Maybe some wind for my sails. A need for better notes. An idea from Bryan's experiment with Unity. A thought about apps without programming. Everything is hopeless. Not necessarily in that order.
(Jun 3, 2021)
Doors, or I'll know the reason why! Just in: Ron bites bear!
(Jun 2, 2021)
Let's advance the game, and try to advance our 'making' tech at the same time. This just in: Bear bites Ron.
(May 31, 2021)
Let's set some direction. I'm concerned that I'm off track on what is of value to work on. Possibly it's residual fear from decades ago.
(May 29, 2021)
I think we'll do a bit more on our 'Making App', the part of our code that helps us make the 'Shipping App', the product we ship. (We decide to bless this effort.)
(May 28, 2021)
One more challenge in the class/method finder, then maybe we'll think about what we actually need in our Making App.
(May 27, 2021)
I've had an idea about a change--perhaps an improvement--to the class/method reporter. As I write this, even I don't know what happens next.
(May 26, 2021)
More work on our nascent Making App. Dave1707 has some interesting tricks in his programs. And we have a fine small example of refactoring 'legacy' code.
(May 25, 2021)
Dave1707 from the Codea forum provided an interesting program. I would like to bring it under control.
(May 17, 2021)
I guess we'll work on the Learning Level, but honestly I'm getting a bit tired of this project. Must think about that.
(May 16, 2021)
A random idea for an interesting dungeon layout may give me some more insight into the tools needed for designed dungeons.
(May 15, 2021)
Still making a place for our new designed dungeon capability to stand. What I'm about to do may surprise you, and raise questions.